Affectionately and aptly nicknamed ‘Coach Ironhead’ by Arcee, Ironhide is the oldest of the Autobots and the most cynical of them all. He is also a veteran friend of Prime. With a war-worn and battle scarred body, he is as tough as the rusty nails that hold him together. There is no Decepticon who has not felt the pain of his arsenal, and no Autobot who has not enjoyed some training from him. But experience and age has come at a price – he seldom feels true love and care for the lesser beings he is protecting, and would much rather destroy Decepticons than protect others… a difference Prime is relentless in emphasizing. Ironhide also hides a dark secret: it was he who was responsible for the destruction of a planet named Kaiba-5. Ironhide claims that it was going to blow up anyway, but in secret he wrestles with his own guilty conscience. Arcee has long since forgiven him of this terrible mistake, but he has not forgiven himself. Forced to recall Arcee back from her current assignment in deep space, Ironhide for the first time is left wondering what the uncertain future holds for the Autobot civilisation.

Weapons: With his already formidable fighting skills and experience, Ironhide possesses immense firepower. He uses a mighty and battle-worn Ion Cannon and a prototype of the Megacompact Hyper-Sparkfuel Nuclear Fission Missile Launcher, both of which combine to form his favourite weapon: his 2-SW Grand Cannon, a weapon that levels cities when at full power. His Ion Cannon is an upgrade between Prime’s old ion rifle and the new Rhisling 2, making it the single second-most technologically advanced weapon in the Autobot arsenal. It fires EMP discharges, energy rays and proton bombs interchangeably, and can deliver fourfold ordnance as an Energon ‘full charge’ attack. His nuclear-powered Missile Launcher is more to the point, launching four armour-piercing, radiation-tipped missiles simultaneously or in sequence, depending on the tactical circumstances. The 2-SW model fuses the ammunition of the two together, allowing him to fire instant-kill, multi target-locking missiles that result in a nuclear explosion upon impact. The Grand Cannon is used only for large area field dominance and due to its awesome destructive potential and its generous consumption of energy, is never used lightly. All his weapons can lock onto multiple targets.

Rank: Weapons Specialist, Military Strategist
Alt. Mode: Topkick truck
Weapon Overview: Multi-Phase Quadruple Fusion System Ion Cannon, Megacompact Hyper-Sparkfuel Nuclear Fission Missile Launcher, 2-SW Grand Cannon

Strength: 8
Intelligence: 8
Speed: 5
Endurance: 8
Rank: 8
Courage: 9
Fireblast: 10
Skill: 8


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Transformers: Fleet V is a new project I am working on. It is a Transformers fanfiction that is set in the 2007 movie continuity - namely, the primacy of Optimus Prime and Megatron as the most powerful beings on Cybertron, the war over the Allspark, and the current war on Earth.

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